![]() Recovery Mastery: Regenerate 50 Life per second and then we usually switch later to nearby enemies have 50% Reduced Life Regeneration Rate. In some instances, we also go for the 15% Increased Maximum Life if there are no Life Modifiers on Equipped Body Armour.Īrmour Mastery: 1% to all Maximum Resistances if Equipped Helmet, Body Armour, Gloves & Boots all have Armour. ![]() Life Mastery: +50 to Maximum Life is effectively an additional life roll on a ring, and is scaled by any increases to life we have from the skill tree & gear. Reservation Mastery: 10% Aura effect and 8% Increased damage per aura or herald skills affecting you.įire Mastery: Regenerate 1 Life per second for each 1% Uncapped Fire Resistance (75% fire resistance = 75 Life Regeneration). Masteriesĭamage Over Time Mastery: “Less Damage Taken from Damage over Time” Significantly reduces the RF Degen. This Comprehensive PoB will carry you through each stage of levelling, from both a League Start perspective & using Twink Gear all the way up to End Game and High Budget with Aegis and Melding. Levelling and End Game PoB & Passive Skill Tree The PoB community fork created by LocalIdentity is the only version being kept up to date, so make sure you have the correct version: PoB Community Fork. Levelling and End Game PoB & Passive Skill Tree.
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